Take a classic board game, play it backwards and fun will ensue – but it can be trickier than it sounds. In Giveaway Checkers the winner is the person who loses all her pieces or can’t make a legal move.
Sometimes called Suicide Checkers or Anti-Checkers, Giveaway Checkers makes it easy to stay in the game if your goal is to avoid losing. But it’s spectacularly hard to win this board game. For one thing, it’s easy enough to avoid capturing the other player’s pieces. And then, as you clear the board, it becomes even easier to avoid being in a situation where you would be forced to capture a player’s piece.
It seems like the most successful strategy would be to do everything you can do to prevent the other person from getting “kinged.” Once the other player has a king he can burn up turns by wandering all over the board. And you can do the same.
This kind of reminds me of a game we play called hearts. So you are a winner if you have the fewest amt of points. But there’s also another strategy called “shooting the moon”. You win the hand if you get ALL of the points in the game. It is very difficult to prevent all of the other players from getting any points.